things_i_build
// and have shipped.
// A running log of work in progress and things already out in the world. Current projects live at the top; the archive sits below.
currently_building()

A FiveM focused community that helps its member to find and use community resources. It sells solutions that help servers such as hosting, development and pre-made scripts.

After FS Community increased its footprint in the FiveM community me and Nascimento created FS Group. It should incubate all FS Projects (even the ones that didn't even leave the paper) and a sell development for servers.
Using AI through API should is (in some cases) better than the individual plans. Open WebUI and LiteLLM sucks, we wanted to created one using AISDK.

Hosting is too expansive and VPSs aren't anywhere efficient Docker Containers are much better. This project uses a lot of Open-source software and avoids closed software licenses making it almost free to run.
previously()

Cidade Hungre (formerly 9zero Roleplay) was an FiveM Roleplay server that was my first official project. The existing base made me self-taught the WHOLE lang...

FiveM scripts are highly insecure by nature, one file-share away from being leaked. This project codebase was bought from a European and Meg (aka: me) handled infrastructure, codebase and new features.

Thunder was an project that almost fell from the sky. I handled every piece of garbage software it had and handled multiple server migrations.

(formerly Hexa Anticheat and DB Shield) A server-side anti-cheat made for FiveM. Including a sophisticated event obfuscator that prevents cheaters from exploiting admin functions.
This project was just Virtualization software. There was a brief moment were I handled a Pterodactyl instance and even created custom EGGs.